Post by Super Ultra Kami Guru Namorel on Apr 6, 2019 6:38:11 GMT
Demi-Humans
Starting Power Level Range:
500-1,500
Home Planet:
Earth
History of Race:
One of the native races of Earth, Demi-Humans are typically and easily mistaken for the usual Human or Zoan population, but are rather a sub-species that was the result of particular genes matching just right when the two other species hybridized. Their partial animalian biology offers them a wide array of benefits. Among this sub-species are Centaurs, Lamia, Mermaids, Harpies, and much much more.
Appearance:
Easily mistaken for humans, Demi-humans typically, but not always, maintain the upper body of a Human while their lower half is that of the zoan animal type their ancestor was. These can range from horses to birds, and fish to snakes. Other anomalous variants have been found to be insectoid or plantlike in composition, but these types are lumped into this classification due to their mostly humanoid biological appearance.
Racial Biology:
Intelligence:
Earthlings are very intelligent creatures, they're typically capable of learning more in less time than other races. Given this, they get an additional Training Point at every 15K interval.
EX. 5k-1, 10k-1, 15k-2, 20k-1, 25k-2, 30k-2, ect.
Wealthy:
Since Earthling civilization is established and their economy is at its peak, Earthlings seem to get their hands on money easy. Earthlings start with 3,000z amount of zeni instead of 1,000z. They also are awarded 10% more zeni gains whenever zeni is gained.
Other Half:
Due to being composed of two different beings, Demi-Humans benefit form their other half. Tgese boons vary wildly depending on what sort the other half of them is.
Reptilian:
Demi-Humans who are reptilian in their second half are by nature conflicted in how their blood functions, the body not quite warm or cold blooded. Due to this their blood clots much faster upon an injury, making bleeding in any large amount almost impossible for these beings. Reptilian-Half Demi-Humans are immune to 3 attempts to inflict bleed unto them and the rate of bleed builds slow/drops faster.
Marine:
Demi-Humans of the Marine-Half have greater mobility in watery conditions. When in water they gain an additional Action Per Turn dedicated solely to movement.
Mammalian:
Mammalian Demi-Humans are extremely nimble on their feet, making them exceptionally mobile. When dodging an attack, twice per fight they may remove 10% of the required energy/stamina needed to dodge an attack.
Avian:
Avian Demi-Humans are born capable of flight. gain [ST1]Flight without using a TP.
Insectiod:
Isectiod Demi-Humans are able to drain an opponent for 15% of the Demi-Human's maximum Powerlevel. However the target must be incapacitated and/or held down. This action takes one post rotation and may be dodged like a normal strike, but not defended against with stamina.
Slime:
The odd child of the Demi-Humans. Those made up of slime may regenerate ONCE per thread at a 25% stamina per Health point returned.
Plant-Like:
Some Demi-Humans are born from nature itself, these particular instances are very much like the plants they are born from. During they day (Specified in thread) they regenerate 10% Energy OR Stamina a post.
Able to Hybridize?:
Yes
Transformations:
Adrenaline Rush: [Start with]
When an Earthing's adrenaline starts pumping they're capable of amazing feats. It increases their power and their speed.
[x4]
Unleashed Potential: [80,000 Power level required.]
When an Earthing reaches a certain strength they typically hit a flatline. It may feel like it's their limits but if they push hard they can truly unleash all the potential they have. Once an Earthing reaches this state, they become dangerous.
[x13]
Super Earthling: [200,000 Power level required.]
Once an Earthing unleashes his potential and continues to grow they'll hit a point where some believe they're a super being.
[x28]
Ascended Earthling: [275,000 Power level required.]
An even higher point of an Earthing's power! This transformation is unlocked when an Earthing pushes themselves past the point of a super Earthling!
[x35]
Enhanced Power: [350,000 Power level required.]
an Earthing at this stage has nearly reached their maximum power, once again this is a form that an Earthing has learned by pushing past the state of acended Earthling.
[x44]
Divine Power: [500,000 Power level required.]
This is the peak of an Earthing's power. Upon being witnessed people call it a 'Divine' state.
This transformation is capable of keeping up with the universe's deadliest races.
[x56]