Post by Deleted on Apr 5, 2019 0:16:35 GMT
Fusion
Sometimes, the power of one individual or two separated isn’t enough, in times like these special ways allow two fighters to combine their strength and become a fighter of even greater magnitude than the sum of their parts.
When two fighters fuse through these methods for the first time they will be required to create a unique account for this fighter, they will be required to agree on a personality that is a decent blend of both characters that make up the fusion. Once they agree on this stuff then they will be allowed to use this fusion account in combat.
In combat the players take turns controlling the fusion, first one player will make a post, then after that another will. However, this doesn’t mean you can post something that the other doesn’t agree upon, you must both agree to the actions performed with a post as well as what is spoken by the fusion.
The word count in posts from fused fighters is counted separately from their individual halves, and the gains from this word count are split 50/50 as a way to incentivize fighting separately unless the situation truly calls for fusion.
The fused fighter receives 12 training points which can be immediately spent on creation however the two players agree upon and techniques the fusion learns using these can be immediately used in the battle the fusion was formed in. On top of this the fusion knows ALL moves that the two players separated know. This allows unique fused techniques to happen that couldn’t otherwise as well as new moves that are unique to the fusion. Moves that are learned by the fusion are not retained by either of the separate halves minus what the two originally had before fusion.
If two fighters create both a Fusion Dance fusion variant and a Potara fusion variant, the two different fusions are still classed as different fighters and will both be required different profiles and a different usage of the 12 training points to make both unique.
If a fusion hits 0 Energy or Stamina, they will instantly defuse and both fighters will be out of the resource in question, leaving them vulnerable!
The fused fighter will also immediately defuse if their health hits zero.
Finally if the fused fighter defuses due to time running out ALL remaining ki health and stamina is divided evenly between the two fighters, if it’s because a resource ran out then only the resources that have anything in them will be divided evenly.
Fusion can be interrupted by the enemy, however, if there is a fighter in their way currently attacking them this becomes impossible, and it has a chance to fail. To interrupt first you must throw an energy attack at them, this attack MUST be a full success or force them to dodge, if they can block and take less than 5% of damage to their health or use a technique such as an energy barrier to negate the damage then the interruption fails and the fusion goes on as planned by the two.
A fused fighter will immediately return to full energy and stamina if the two previously were not at full, however, they will not return to full health, they will be left at a percentage in between what both fighters were at prior to fusing.
If there are no prior forms that one of the two fusees need to unlock prior to the form in question and the fused fighter meets the requirements for a transformation, the fused fighter can use this transformation, however, only the fused fighter can use it, after they defuse they are locked to what they previously had.
Fusions keep all racials from both fusees and can use any transformation from their transformation trees
Below are the different forms of Fusion found on the site.
Fusion Dance
A form of fusion that utilizes a special technique where the two users perform a complex series of poses to combine together into one being. However, should any portion of it be performed incorrectly by either party the fusion will end up obese or skinny and mutated, resulting in a massive decrease in the fusions power that could potentially land both fighters in some very hot water.
When this fusion takes place, both fighters that are fusing make their posts describing the dance, a 1d20 die is then rolled and if it is above 5 the fusion is a success, 4 or below and the fusion fails. The admin will do the d20 roll in front of you to determine success.
The fusion does not retain any clothing items that the two separated were wearing, but it does retain all accessories and weapons, even if it goes over the normal limit
[ST] Fusion Dance must be learned by at least one fighter to use this type of fusion. Both participants are NOT required to know it but if one participant does not know it then failure chance increases, instead becoming a 10 or lower being a failure and 11 or higher being a success.
This form of fusion lasts for 10 posts or until the fusion’s stamina, energy, and/or health hit zero, whichever happens first.
Fusion Results
[Person A PL + Person B PL x1.5]
Failed Fusion Results
[Person A PL + Person B PL /1.5]
Potara Fusion
A form of Fusion that is superior to others, this is the form of fusion that the Supreme Kaioshin utilizes when necessary.
There is no chance of failure with this fusion, it is always a success unless the person they are facing can interrupt them.
This form of fusion COMBINES all clothing items that the fusees are wearing, giving the stats of both items in one. The fusion also retains all accessories and weapons that the two individuals had separately, even if it goes over the limit.
The legendary Item Potara Earrings must be owned by one of the fusees or at the very least one of the allies of the two fusees who gave consent to using them
If one of the Fusees involved holds the role of “Supreme Kai” this fusion is permanent and controlled by the Supreme Kai player exclusively as it becomes their new character, the other character is lost forever and a new character must be made, they will be allowed to keep most of their stats for this new character but 25% of their power level is lost forever. In this form the fusion does not keep all racials, instead they choose two from their original race and two from the race of the lost fusee and they choose between their transformation tree or the lost fusee’s transformation tree if they meet all requirements for it.
If both players do not have the Supreme Kai title, this fusion lasts 20 Posts.
Temporary Fusion Results
[Person A PL + Person B PL x1.75]
Supreme Kai Fusion Results
[Person A PL + 50% Person B PL]